KS2 Computing Curriculum and Knowledge Organisers
Teaching and Learning - Key stage 2
Pupils should be taught to:
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
use sequence, selection, and repetition in programs; work with variables and various forms of input and output
use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
Examples of these computing tems and what they mean can be found for
Key Stage 2 children at https://www.bbc.co.uk/bitesize/subjects/zvnrq6f
Lower Key Stage 2
Lower Key Stage 2 have been finding out about different types of input and output devices and computer networks. They have used the internet to communicate in different ways, including email!
Upper Key Stage 2
Upper Key Stage 2 have been looking at how search engines select and rank information, and other forms of online communication. They have created blogs and talked about if the information online is credible. They have compared WAN and LAN and discussed keeping personal information safe.